IoT-D2D task allocation: An award-driven game theory approach

ATZORI, LUIGI;PILLONI, VIRGINIA
2016-01-01

Abstract

An IoT-D2D cooperation framework for task allocation among objects in the IoT (Internet of Things) is presented. Proximity Services based on Device to Device (D2D) communication are used to enable direct interaction between IoT objects. The process is triggered by a node that decides to set up a cluster of nodes and then to coordinate the allocation strategy, where objects capable of performing the same tasks compete to get relevant remunerations. We then propose a game-theory based approach to find a solution maximizing objects utility functions. We prove that a Nash Equilibrium Point (NEP) can be found. Experimental results provide insights on the strategy performance.
2016
Inglese
2016 23rd International Conference on Telecommunications (ICT)
9781509019908
IEEE (Institute of Electrical and Electronics Engineers)
1
6
6
23rd International Conference on Telecommunications, ICT 2016
Esperti anonimi
27 June 2016
Thessaloniki, Greece
internazionale
scientifica
D2D; Game Theory; IoT; Computer Networks and Communications
4 Contributo in Atti di Convegno (Proceeding)::4.1 Contributo in Atti di convegno
Abd Elrahman, Emad; Afifi, Hossam; Atzori, Luigi; Hadji, Makhlouf; Pilloni, Virginia
273
5
4.1 Contributo in Atti di convegno
reserved
info:eu-repo/semantics/conferencePaper
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