Haptic Rendering of Deformable Surfaces in Medical Training

CASANOVA, ANDREA;
2013-01-01

Abstract

Haptic systems applied to medical simulation and training can provide users with crucial kinaesthetic and tactile info otherwise impossible to convey. As the typical objects involved in this kind of simulation are very often deformable tissues, one of the main challenges in this area is the perceptually believable reproduction of these structures through haptic rendering techniques. In this paper we propose the use of a colour or grey scale bitmap to associate local deformability info to the geometry. This approach allows the visual-haptic engine to modulate the resistance to compression exerted by the simulated tissues based to a local parameter. By using multiple layers of textures or animated textures, locally non-linear or even dynamic behaviours can be simulated with a low computational load. Preliminary experiments based on a Immersion Cyberforce hand-based haptic device are encouraging.
2013
Inglese
Aica 2013 – Atti del congresso
9788898091164
1
528
533
7
AICA 2013
contributo
Esperti anonimi
Settembre 2013
Fisciano (Salerno)
nazionale
haptic systems; haptic rendering; simulation and training
4 Contributo in Atti di Convegno (Proceeding)::4.1 Contributo in Atti di convegno
Abate, A. F.; Casanova, Andrea; Nappi, M; Ricciardi, S.
273
4
4.1 Contributo in Atti di convegno
none
info:eu-repo/semantics/conferenceObject
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